Leak Canary is one implementation that we have adopted in our project in order to handle the use cases of memory optimization. Basically for media playback application we can make use of efficient media loading and playback like buffering, streaming and you can make use of ExoPlayer I told like it's a very highly optimized media player library in Android itself which will provide a better memory management compared to standard media API and managing the bitmaps like image loading libraries metadata's this can be handled safely and down sampling is there like images to reduce the memory usage and caching strategies you can use like in-memory caching like implement in memory caching for frequently accessed media data those things and efficient data structures as well you can use parse array instead of hash map for integer keys to save memory and especially you can make use of context and large data objects as well to avoid any memory leaks and make use of resource management also efficiently you can use garbage collection to encourage garbage collection but you can avoid frequent calls to system.gc method like as it can implement any degrade performance or it can lower the performance so in that case you can make use of garbage collection so you can also handle the lifecycle management properly like events to release and reinitiate the resources as needed example doing activity and fragment transitions so these are some of the approaches you can use
